
Expert Software Engineer at Grape Up and Cloud Foundry Certified Developer. He has experience in designing and implementing distributed systems which utilize cloud-native patterns and DevOps approach. In his free time, he loves to sail and travel around the world.
Some legacy codebases were written decades ago by people who have since moved on. Others were never really written by people at all: a previous modernization vendor ran a COBOL system through a mechanical translator, the output Java compiled and shipped, and the original team dispersed before anyone documented what it produced. Either way the code is opaque to the team that owns it now.
The question this article addresses is what happens when that team decides to replace it. Replacing a feature in a system nobody fully understands is a different engineering problem from green-field work, and it goes wrong in characteristic ways. Done manually, a rewrite turns into a long archaeology project: engineers read the legacy code, hold a mental model of what it does, write a replacement, and then argue about whether the replacement matches. With no automated tests, "matches" is a judgement call. With AI assistance, the failure modes shift but do not disappear: code shaped by translation patterns rather than by the feature's actual behaviour, code shaped to pass whatever tests happen to be in front of the model, defects that compile cleanly and ship.
This article describes the process engineers design and run to address those failure modes. We call the engagement shape the Transformation Pilot: a focused pass that takes a single feature out of the legacy codebase and carries it through Design, Build, and a phased Run to production. The pilot consumes the artefacts produced by the Understand phase. It produces a working component the team can own and extend, and a process the engagement can iterate for the next feature.
The same shape recurs across legacy Java modernization engagements. The code compiles and runs and carries the business. There are no tests. There is no documentation worth trusting. The team that wrote or translated the code is long gone. What is left is opaque code, an unknown blast radius for any change, and a current team that avoids modifying it because nobody can predict what will break.
Two flavors show up most often. The first is genuine long-lived legacy: code written years ago, modified by many hands, with documentation that drifted out of sync long before anyone noticed. The second is auto-translated legacy: Java emitted by mechanical translation from COBOL or a similar source, where the surface is opaque and the translation team has dispersed. The end state is the same. The methodology generalizes across both.
A Transformation Pilot takes one scoped unit through the modernization process end-to-end. It is a focused engagement, not a system-wide commitment. The output is a new component running in production, validated against the legacy behavior it replaces, and a process the team can re-run on dependent components.
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The G.Tx modernization process organises the work into four phases: Understand, Design, Build, and Run. The pilot runs the last three. Understand happens before the pilot and produces the artefacts the pilot consumes. We covered Understand in a separate case study showing how dead code analysis alone can reveal that nearly half of an auto-translated codebase carries no semantic weight.
What follows is a walk-through Design, Build, and Run, in the order a pilot runs them.
Design begins once Understand has produced the system picture. The phase shapes the strategy for the pilot: which unit to take through, the order in which dependent parts of the codebase will be transformed if the pilot expands, the contract the new component must satisfy, the integration tests that capture what the legacy version does today, and the workflows that will run in Build.
The process does not arrive fully assembled, but it does not start from a blank page either. Years of engagements have produced a library of validated workflows: extraction patterns, evaluation shapes, and prompt structures for common transformation steps. Engineers start there. They analyze the codebase, the available evidence, and the constraints of the engagement, then compose and shape the process for this particular challenge.
Choices made up front include what counts as a feature in this codebase, what the integration tests need to capture, where coding agents are required, where a simple LLM prompt is sufficient, where deterministic scripts or programs are the right tool, what each step's contract looks like, and how the evaluations score outputs.
A generic "transform any legacy" recipe does not exist. A reusable shape does, and each engagement instantiates that shape against its own evidence. The steps engineers design are what carries the work. The prompts, agents, scripts, and evaluations all run inside that shape.
The integration tests are authored in Design against the legacy feature behavior. Inputs are synthesized from the artefacts Understand produced: method signatures, example values, dependency information. The tests themselves are generated by a workflow step that runs against legacy behavior. Engineers review them, refine where coverage is thin or the inputs are unrealistic, and only then are the tests treated as the behavioral standard downstream work is held to.
This is test-driven development applied to modernization. The tests come first, the new code is written against them, and the same tests judge whether the result is equivalent. Nothing downstream begins until the integration tests are in place and approved.
Build begins with the artefacts in hand: the contract, the integration tests, and the workflows engineers composed in Design. The phase produces a new component implementing the feature from scratch in modern Java.
The component generator works from the artefacts that describe the feature and a contract that specifies what the component must do: its interface, scope, and constraints. It does not see the integration tests themselves. Hiding the validation surface from the generator prevents a common failure mode where the output is shaped to pass a specific set of tests rather than implementing the feature correctly.
Legacy source code stays out of the generator's input by default. It is provided only where the engagement requires a specific integration to be preserved, for example a SQL stored procedure or an external API the new component must call in the original form. Outside those cases, the new component is shaped by the description of the feature, not by the patterns of the translator or the developers who wrote the original Java.
Most of the steps that compose the component are simple LLM prompts. Coding agents are used where files must be read and written holistically across the input set. Some steps are not models at all. Structural transformations, packaging, file scaffolding, and similar work runs as ordinary scripts and programs where deterministic compute is the right tool. Each step has a narrow, named job and a reviewable output. That is how engineers keep the work decomposable.
The result is a single component that passes the integration tests authored against the legacy feature.
Build runs two kinds of evaluation against each step's output. LLM evaluation lives inside an LLM or agent step. The step's output is scored by a judge prompt against the contract the engineers set for that step: shape match, scope, constraints. This is how a step decides whether its own output is acceptable before passing it forward. Functional evaluation is a dedicated step on its own. It runs the integration tests against the new component and reports the result. This is the only evaluation that sees the tests; nothing upstream has access to them. Both produce evidence the team reads.
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Engineers do not review every intermediate prompt output or every agent diff. The process produces too much volume for that, and approving everything at every stage would defeat the point of decomposing the work. What engineers approve is the transformation output: the new component plus the evidence that it satisfies the integration tests. When an evaluation fails or surfaces a weakness, they refine the step that produced it. The refinement loop is part of the design. Each pass that does not yield an approvable result becomes the input to the next iteration of the prompts, both within the engagement and across the library of workflows we maintain.
Run takes the approved component through production deployment. Engineers stay involved through the rollout: integrating the new component into the surrounding system, retiring the legacy code it replaces, and handling the cutover the production environment requires.
The rollout follows an incremental strategy. The component goes into production behind whatever controls the team uses to limit blast radius: feature flags, canaries, gradual traffic shifting, observation periods. The pilot is complete when the new component is carrying production traffic and behaving as the integration tests promised.
From there the same process applies to dependent components in the same area of the codebase, reusing the contract patterns, integration tests, and workflows from the first pass. Each subsequent pilot builds on the one before, and the outcome accumulates into a working modern subsystem rather than a single proof point in isolation.
An agent driving the work end-to-end can take on one feature at a time. Beyond that, its context window and judgement run out. The process above scales differently: each step is named, evaluated, and approvable on its own, so the same shape applies whether the target is one feature or the whole system.
The work in this article runs on G.Tx, Grape Up's agentic platform for enterprise legacy modernization. G.Tx organizes modernization into the four phases shown at the top of this article: Understand, Design, Build, and Run. The Transformation Pilot is the engagement shape that bundles Design, Build, and Run into a single focused pass on a scoped unit.
Each phase is backed by reusable workflows, structured context, and engineering governance. Engineers compose the workflows from a library validated across previous engagements, then shape them for the specific challenge in front of them.
Understand is a valuable output on its own. Many engagements stop there because the picture it produces is already enough to ground a modernization decision. The Transformation Pilot is what happens when the engagement continues.

A Transformation Pilot leaves three things behind. The first is a modernized component running in production, validated against integration tests authored against the legacy behaviour. The second is a process the team can re-run on dependent components in the same area of the codebase, with the contract patterns, integration tests, and workflows from the first pass ready for reuse. The third is the workflow library used during the pilot, now enriched with whatever was learned from this engagement.
Every piece of the result is traceable. Engineers can show what produced the component, what evaluated it, what test results it passed, and who signed off. That traceability is what makes the pilot reviewable as evidence, and what makes the methodology repeatable across the dependent components that follow.
On one of our client engagements, we ran a deep dead code analysis against a Java codebase of 654,273 lines. Roughly 275,000 of those lines sat in the business-logic layer that had been auto-translated from COBOL by a previous modernization vendor. After deep static and semantic analysis, we estimated that between 120,000 and 150,000 of those lines would not exist in a hand-written Java equivalent. Nearly half the code carried no semantic weight.
What matters more than the numbers is how we got to them, and why no off-the-shelf static analyzer would have produced the same answer. The ratios here are specific to this particular auto-translated project. Hand-written legacy systems behave very differently. Without structured understanding of the codebase before transformation, none of this would have surfaced, and the modernization plan would have been built around the wrong codebase.
Modernization teams routinely jump from "we have legacy code" to "let's prompt an AI to rewrite it." That approach fails at enterprise scale for a simple reason: the first question is not how do we migrate but what do we actually have.
This is also where the difference between prompt engineering and a modernization workflow becomes concrete. A prompt is a single instruction handed to a model. A workflow is a repeatable, governed sequence of operations with structured inputs, validated outputs, and traceable evidence. Prompts produce snippets. Workflows produce decisions that a CTO can defend in a steering committee.
Before any transformation, you need structured knowledge of the system you're working with: business documentation, dependency maps, architectural reconstruction, static and semantic findings. That knowledge becomes the substrate for every downstream change. Business logic reconstruction and dependency mapping answer what is worth migrating. Dead code analysis answers a related but different question: how much of what you see is actually real?
A transformation pipeline applied to a codebase you don't understand is a parallel waste machine. It will faithfully migrate every dead branch, every ceremonial wrapper, every empty-string initializer into your modern stack. An AI agent asked to migrate tens of thousands of lines of structural boilerplate will produce tens of thousands of lines of structural boilerplate in the target language. The waste survives the transformation. This is also why "can AI agents migrate legacy code reliably?" is the wrong question. Reliability is a property of the workflow surrounding the agent, not of the agent itself.
Dead code analysis splits findings into two categories.
Strict dead code is lines whose execution has no observable effect. The IDE will usually flag these.
Translation overhead is lines that are syntactically alive but exist only because a mechanical translator emitted them. The IDE cannot see this because the surface code is well-formed; every statement looks like real work.
Static analysis tools handle the first category. The second is where the volume hides - and where modernization budgets quietly evaporate. Detecting it requires semantic reasoning, codebase-wide context, and pattern recognition that no IDE inspection provides.
The client owned a large back-office system originally written in COBOL. A prior modernization vendor had performed a mechanical COBOL-to-Java translation through a decompilation toolchain. The output Java code compiled and ran in production. There were no automated tests. The only validation performed at the time of translation was manual, and it had happened years before we arrived. By the time the system reached us, nobody on the team could fully describe what the code did - the institutional memory of the translation effort had moved on, and the surface code was opaque enough that no one was confident enough to touch it.
We began with the Understand phase, the first step of our modernization process, focused on reconstructing what the codebase actually does before any migration is scoped. The process runs on G.Tx, Grape Up's agentic platform for enterprise legacy modernization, which models Understand as a set of reusable workflows backed by AI agents, structured context, and engineering governance. The dead code analysis workflow produced the findings the rest of this article is built on.
Some of the dead weight was syntactically obvious: indicator-variable boilerplate left over from COBOL host-variable conventions, redundant explicit casts preserved from the bytecode, discarded DAO results, duplicate branches in if-chains, redundant re-initializations of locals. The IDE could see all of it. In this codebase the relevant inspections had been silenced because the warning count was unusable. A finding technically visible to static analysis behaved, in practice, as if it were invisible.
Integer stationOutInd = 0;
// ... no writes anywhere ...
if (stationOutInd != 0) { stationOut = ""; } // always false
Even with the IDE's help, the visible findings explained only a small fraction of the auto-translated layer. The bigger story sat behind what the IDE could not see.
The architectural patterns were harder. Each one looked like ordinary Java to an analyzer. Each line allocated, called, or assigned something. The waste was architectural, not syntactic, and only became visible once we looked at the codebase as a whole.
The ValueHolder marshalling dance. Wrapper-class boilerplate emulating COBOL's BY REFERENCE. Every multi-output call became three lines of wrap-call-unwrap, often on the same variable repeatedly:
copyCountHolder = new ValueHolder(Integer.class, (Object) copyCount);
returnCode = printFilter.searchStationCopyCount(
stationPrint, "DOCUMENT_TYPE_A", (ValueHolder<Integer>) copyCountHolder
);
copyCount = (Integer) copyCountHolder.getValue();
In idiomatic Java the same sites collapse to a return value, a record, or a small result class.
Section-global state emulation. COBOL paragraphs share state through working storage, a flat namespace visible to every paragraph. The translator preserved that model by giving each service module its own Context class and turning every former local variable into a context field accessed through a wrapping getter on every term of every expression.
this.getServiceContext().setBrand(this.getServiceContext().getBrandCode());
this.getServiceContext().getInvoice().setBrandCode(this.getServiceContext().getBrand());
The deeper finding came from cross-referencing reads and writes: many context fields were written by exactly one paragraph and read by exactly that same paragraph. They had no business being state at all. They were locals masquerading as state because the translator did not know the difference.
DTO bloat. COBOL PIC X(n) working-storage fields default to spaces, not null. The translator preserved the equivalent by initializing every Java string field to `""`. Every COBOL 01-level record became a Java DTO with one field, one getter, one setter, and one empty-string initializer per string field.
The IDE's redundant-initializer inspection only fires when the explicit value matches the JVM default. "" is not the default for String (which is null), so the inspection treated every empty-string initializer as intentional.
A few smaller patterns followed the same logic: identity assignments via UxRuntime.assign for COBOL MOVE statements that needed no coercion, and UxRuntime.memset calls on Java objects that did nothing. Each was invisible to static analysis because each looked like a real method call.
The same translator habits also produced latent correctness bugs, not just overhead. Methods that take a String parameter and reassign it across dozens of lines (a literal translation of COBOL BY REFERENCE) silently lose every write at return, because Java is pass-by-value for object references:
public void formatLetterMessage(Long period, Long invoiceId, String message) {
// 50+ lines of work, repeatedly reassigning `message`
message = StringUtils.replaceCharAt(message, charPos, ' ');
// method ends — every write is lost
}Elsewhere in the same codebase, the translator used ValueHolder precisely to emulate pass-by-reference correctly. The pattern of forgetting to wrap is the bug. Try/catch blocks that perform conditional database lookups and write a result through a setter, only to be overwritten by an unconditional setter immediately after the block, fall in the same category: dead code at the line level, latent defect at the behaviour level. In a system without automated tests, neither shape had any chance of being noticed.
In this particular auto-translated codebase, strict dead code accounted for roughly 5–10% of the 275,000-line business-logic layer. Translation overhead accounted for another 35–45%. Together, roughly 45–55% of the auto-translated layer would not exist in a hand-written Java equivalent - between 120,000 and 150,000 lines of code carrying no semantic weight.
The bulk of that volume came from a small number of patterns:

These ratios reflect this specific auto-translated project. Other codebases, especially hand-written legacy systems, distribute their waste very differently. The methodology generalizes; the percentages do not.
In the worst-affected individual methods, 30–50% of the body was dead or boilerplate at the line level. A developer reading those methods was spending up to one line out of every two on mechanical noise before reaching anything that described the actual business behaviour.
The dead code analysis workflow produces, for each finding, a classification of what is dead, the location in the codebase, and the rationale explaining why it qualifies as dead. Aggregate counts per classification are available as well, so engineering teams can see both the individual evidence and the overall distribution of waste across the codebase. Every classification is traceable back to source locations or runtime evidence.

And dead code is not only a code-level phenomenon. The same analytical lens applies one layer up: endpoints that no client has called in years, scheduled jobs that nobody remembers writing, service modules whose only consumer was decommissioned long ago, infrastructure quietly burning budget for traffic that no longer exists. Code-level dead code is a maintainability and correctness problem. Functionality-level dead code is a cost and risk problem. Both belonging the Understand phase, because both shape the same decision: what is worth migrating, what is worth hardening in place, and what should simply be turned off.
That last point matters for hallucination control. Models hallucinate when they infer from incomplete context. The artifacts produced during Understand, classified findings, traceable evidence, mapped dependencies, are exactly the grounding downstream agents need during transformation. Hallucination is reduced before any code is touched, because the model has real evidence to work with instead of having to guess at the codebase.
Modernization decisions made without an Understand phase are decisions made about the wrong codebase. In this engagement, the "wrong codebase" was roughly twice the size of the real one, and the real one was the only one worth migrating.
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If you suspect your own auto-translated or long-lived legacy system is carrying overhead nobody has measured, the G.Tx Understand phase exists precisely for that conversation. Reach out - we'll start with a focused feasibility analysis for legacy modernization and produce a defensible picture of what you actually have.
The development of connected car technology accelerated digital disruption in the automotive industry. Verified Market Research valued the connected car market at USD 72.68 billion in 2019 and projected its value to reach USD 215.23 billion by 2027. Along with the rapid growth of this market’s worth, we observe the constant development of new customer-centric services that goes far beyond driving experience.
While the development of connected car technology created a demand for connectivity solutions and drive-assistance systems, companies willing to build their position in this market have to face some significant challenges. This article is the first one of the mini-series that guides you through the main obstacles with building software for connected cars. We start with the basics of a connected vehicle, then dive into the details of prototyping and providing production-ready solutions. Finally, we analyze and predict the future of verticals associated with automotive-rental car enterprises, insurers, and mobility providers.
This series provides you with hands-on knowledge based on our experience in developing production-grade and cutting-edge software for the leading automotive and car rental enterprises. We share our insights and pointers to overcome recurring issues that happen to every software development team working with these technologies.
A Connected Car is a vehicle that can communicate bidirectionally with other systems outside the car , such as infrastructure, other vehicles, or home/office. Connected cars belong to the expanding environment of devices that comprise the Internet of Things landscape. As well as all devices that are connected to the internet, some functions of a vehicle can be managed remotely.
Along with that, IoT devices are valuable resources of data and information that enable further development of associated services. And while most car owners would describe it as the mobile application paired with a car that allows users to check the fuel level, open/close doors, control air conditioning, and, in some cases, start the ignition, this technology goes much further.
Let’s focus on some real-case scenarios to showcase the capabilities of connected car technology. If a car is connected, it may also have a sat-nav system with a traffic monitoring feature that can alert a driver if there is a traffic jam in front of them and suggest an alternative route. Or maybe there is a storm at the upcoming route and navigation can warn the driver. How does it work?
That is mostly possible thanks to what we call V2C - Vehicle to Cloud communication. Utilizing the fact that a car is connected, and it is sending and gathering data, a driver may also try to find it, in case it was stolen. Telematics data is also helpful to understand the reasons behind an accident on the road - we can analyze what happened before the accident and what may have led to the event. The data can be also used for predictive maintenance, even if the rules managing the dates are changing dynamically.
While this seems just like a nice-to-have feature for the drivers, it allows car manufacturers to provide an extensive set of subscription-based features and functionalities for the end-users. The availability of services may depend on the current car state - location, temperature, and technical availability. As an example: during the winter, if the car is equipped with heated seats and the temperature drops under 0 Celsius, but the subscription for this feature expires, the infotainment can propose to buy the new one - which is more tempting when the user is at this time cold.
A vehicle equipped with connected car technology is not limited to communicating only with the cloud. Such a car is capable of exchanging data and information with road infrastructure, and this functionality is called V2I - Vehicle to Infrastructure communication. A car processes information from infrastructure components - road signs, lane markings, traffic lights to support the driving experience by suggesting decision makings. In the next steps, V2I can provide drivers with information about traffic jams and free parking spots.
Currently, in Stuttgart, Germany, the city’s infrastructure provides the data live traffic lights data for vehicle manufacturers, so drivers can see not just what light is on, but how long they have to wait for the red light to switch to green again. This part of connected car technology can rapidly develop with the utilization of wireless communication and the digitalization of road infrastructure.
Another highly valuable type of communication provided by connected car technology is V2V - Vehicle to Vehicle. By developing an environment in which numerous cars are able to wirelessly exchange data, the automotive industry offers a new experience - every vehicle can use the information provided by a car belonging to the network, which leads to more effective communication covering traffic, car parking, alternative routes, issues on the road, or even some worth-seeing spots.
It may also significantly increase safety on the road, when one car notifies another that drives a few hundred meters behind him that it just had a hard breaking or that the road surface is slippery, using the information from ABS, ESP, or TC systems. That has not just an informational value but is also used for Adaptive Cruise Control or Travel Assist systems and reduces the speed of vehicles automatically increasing the safety of the travelers. V2V communication makes use of network and scale effects - the more users have connected to the network, the more helpful and complete information the network provides.
The list of use cases for connected car technology is only limited by our imagination but is excelling rapidly as many teams are joining the movement aiming to transform the way we travel and communicate. The Connected Car revolution leads to many changes and impacts both user experience and business models of the associated industries.
Connected cars bring innovative solutions to the whole environment comprising the automotive landscape. Original Equipment Manufacturers (OEMs) have gained new revenue streams. Now vehicles allow their users to access stores and purchase numerous features and associated services that enhance customer experience, such as infotainment systems. By delivering aftermarket services directly to a car, the automotive industry monetizes new channels. Furthermore, these systems enable automakers to deliver advertisements, which become an increasing source of revenue.
The development of new technology in automotive creates a similar change as we observed in the mobile phone market. When smartphones equipped with operating systems had become a new normal, significantly increased the number of new apps that now allow their users to manage numerous services and tasks using the device.
But it is just an introduction to numerous business opportunities provided by connected cars. Since data has become a new competitive advantage that fuels the digital economy, collecting and distributing data about user behavior and vehicle performance is seen as highly profitable, especially when taking into account the potential interest of insurers providers.
Assembled data while used properly gives OEMs powerful insights into customer behavior that should lead to the rapid growth of new technologies and products improving customer experiences, such as predictive maintenance or fleet management.
Automotive companies utilize data from vehicle sensors and allow 3rd party providers to access their systems through dedicated API layers. Let’s dive into such architecture.
High-Level Architecture





A digital twin is a virtual replica and software representation of a product, system, or process. This concept is being adopted and developed in the automotive industry, as carmakers utilize its powerful capabilities to increase customer satisfaction, improve the way they develop vehicles and their systems, and innovate. A digital twin empowers automotive companies to collect various information from numerous sensors, as this tool allows to capture operational and behavioral data generated by a vehicle. Equipped with these insights, the leading automotive enterprises work on enhancing performance and customize user experience, but meanwhile, they have to tackle significant challenges.
First of all, getting data from vehicles is problematic. Hardware built-in vehicles have particular limits, which leads to reduced capabilities in providing software. Unlike software, once shipped hardware cannot be easily adjusted to the changing conditions and works for several years at least. Furthermore, while willing to deliver a customer-centric experience, automakers still have to protect their users from numerous threats. To protect vehicles from denial of service attacks, vehicles can throttle the number of requests. Overall, it’s a good idea but can have a terrible impact when multiple applications are trying to get data from vehicles, e.g., in the rental domain. This complex problem can be simply solved by Digital Twin. It can expose data to all applications without them needing to connect to the vehicle by simply gathering all real-time vehicle data in the cloud.
Implementation of this pattern is possible by using NoSQL databases like MongoDB or Cassandra and reliable communication layers, examples are described below. Digital Twin may be implemented in two possible ways, uni- or bidirectional.
Unidirectional Digital Twin is saving only values received from the vehicle, in case of conflict it resolves the situation based on event timestamp. However, it doesn’t mean that the event causing the conflict is discarded and lost, usually every event is sent to the data platform. The data platform is a useful concept for data analysis and became handy when implementing complex use cases like analyzing driver habits.
The Bidirectional Digital Twin design is based on the concept of the current and desired state. The vehicle is reporting the current state to the platform, and on the other hand, the platform is trying to change the state in the vehicle to the desired value. In this situation, in case of conflict, not only the timestamp matters as some operations from the cloud may not be applied to the vehicle in every state, eg., the engine can’t be disabled when the vehicle is moving.
However, meeting the goal of developing a Digital Twin may be tricky though as it all depends on the OEM and provided API. Sometimes it doesn’t expose enough properties or doesn’t provide real-time updates. In such cases, it may be even impossible to implement this pattern.
At first, designing a Connected Car API isn’t different from designing an API for any other backend system. It should start with an in-depth analysis of a domain, in this case, automotive. Then user stories should be written down, and with that, the development team should be able to find common parts and requirements to be able to determine the most suitable communication protocol. There are a lot of possible solutions to choose from. There are several reliable and high-traffic oriented message brokers like Kafka or hosted solutions AWS Kinesis. However, the simplest solution based on HTTP can also handle the most complex cases when used with Server-Sent Events or WebSockets. When designing API for mobile applications, we should also consider implementing push notifications for a better user experience.
When designing API in the IoT ecosystem, you can’t rely too much on your connection with edge devices. There are a lot of connectivity challenges, for example, a weak cellular range. You can’t guarantee when your command to a car will be delivered, and if a car will respond in milliseconds or even at all. One of the best patterns here is to provide the asynchronous API. It doesn’t matter on which layer you’re building your software if it’s a connector between vehicle and cloud or a system communicating with the vehicle’s API provider. Asynchronous API allows you to limit your resource consumption and avoid timeouts that leave systems in an unknown state. It’s a good practice to include a connector, the logic which handles all connection flaws. Well designed and developed connectors should be responsible for retries, throttling, batching, and caching of request and response.
OEM’s are now implementing a unified API concept that enables its customers to communicate with their cars through the cloud at the same quality level as when they use direct connections (for example using Wi-Fi). This means that the developer sees no difference in communicating with the car directly or using the cloud. What‘s also worth noting: the unified API works well with the Digital Twin concept, which leads to cuts in communication with the vehicle as third-party apps are able to connect with the services in the cloud instead of communicating directly with an in-car software component.
Once the challenges become tackled, connected vehicles provide automakers and adjacent industries with a chance to establish beneficial co-operations, build new revenue streams, or even create completely new business models. The possibilities delivered thanks to over-the-air communication (OTA) allowing to send fixes, updates, and upgrades to already sold cars, provide new monetization channels, and sustain customer relationships.
As previously mentioned, the global connected car market is projected to reach USD 215.23 billion by 2027. To acquire shares in this market, automotive companies are determined to adjust their processes and operations. Among key factors that impact the development of connected car technology, we can point out a few crucial. The average lifecycle of a car is about 10 years. Today, automakers make decisions regarding connected cars that will go into production two to four years from now. For the cellular connectivity strategy to remain relevant over 12 to 15 years, significant challenges and assumptions need to be collaboratively addressed by OEMs, telematics control unit suppliers, and service providers.
Automakers must manage software in the field reliably, cost-efficiently, and, most importantly, securely – not just patch fixes, but also continually upgrade and enhance the functionality. The availability of OTA updates reduces the burden on dealerships and certified repair centers but requires better and more extensive testing, as the breakage of critical features is not an option.
Cellular solutions need to be agile to be compatible with emerging network technologies over the vehicle lifetime, e.g., 5G to be the industry standard in the next few years. The chosen solution must deliver reliable, seamless, uninterrupted coverage in all countries and markets where the vehicles are sold and driven.
Solution developers must offer scalable, cost-effective ways to develop upgradeable software that can be universally deployed across technologies, hardware, and chipsets. A huge focus must be put on testing the changes automatically on both the cloud platform side and the vehicle side.
As Connected Vehicles proliferate, the auto industry will need to adapt and transform itself into the growing technological dependency. OEMs and Tier-1 manufacturers must partner with technology specialists to thrive in an era of software-defined vehicles. As connectivity requires skills and capabilities outside of the OEMs’ domain, automakers will necessarily have to be software developers. An open platform environment will go a long way to encourage external developers to design apps for vehicle connectivity platforms.